Our heroes departed from the shored of Indrisia aboard the Cloud Slicer, the not-at-all-creepy little girl in tow.
However all was not well on the voyage! A saboteur poisoned the water casks, causing the ship to have to stop and re-provision in a dangerous mountain valley. Strange horrors and giant deadly parrots lurked within the lush vegetation.
Also there was a saboteur. After a strange aside involving convincing Captain Shedwyrth that the water was ruined by an “Indrisian corruption-snake” the PCs figured out which among the crew was a spy, but not before he leaped form the vessel, putting himself forever beyond the reach of their interrogation. As long as nobody had a level 6 ritual handy.
From the corpse the Turbohorses learned that the agent was in the employ of the ruling Denairista clan of Iopos, who apparently had their own sinister designs on Aardelea.