The Amulet of Dirac Tol Amarra

Current Status

Enhancement +4 to Fortitude, Reflex, and Will
Power (Daily) No Action. Use this power when you are reduced to 0 hit points or fewer or become bloodied. You regain 12 hit points, and your second wind, if it is expended.
Property While you are bloodied, add a +4 enhancement bonus to your healing surge value

This finely crafted silver starburst amulet contains a glyph inscribed in the center. The glyph is stained dark. The original wearer, Dirac tol Amarra, fought the Horrors just before the Scourge. In his final battle, he was mortally wounded by a Horror, but he begged the Passions to keep him alive long enough to finish the battle and slay it, which they allowed.

Non-Legendary State medallion of protection +2
Ritual Key Skill Endurance

First Thread (Woven by Cro-Mag)

The Weaver must know that he holds the Amulet of Dirac Tol Amarra. Cro-Mag knows this (Molokhai told him)

Cost 2500 gp
Effect The item functions as a medallion of death deferred +2
Property When blooded, add this item’s enhancement bonus to your healing surge value

Second Thread (Woven by Cro-Mag)

The Weaver must learn the full name and title of Dirac Tol Amarra. Cro-Mag knows this (Molokhai told him).

Cost 18,000 gp
Effect The item functions as a medallion of death deferred +3
Property When you use the item’s daily power, you regain the use of your second wind.

Third Thread (Woven by Cro-Mag)

Cost 18,000 gp
Effect The item functions as a medallion of death deferred +4
Property You may use the item’s daily power when you become bloodied, as well as when reduced to 0 hp.

The Weaver must learn the Name of the Horror which slew Dirac. → Now we have learned the name of this horror, and it is unpronounceable by namegiver lips in this dimension. This is convenient, since we only need to know it – not say it.


The Amulet of Dirac Tol Amarra was original described in Mists of Betyayal, an Earthdawn adventure published by FASA.

The Amulet of Dirac Tol Amarra

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